Thursday, December 9, 2004
I’m sure other members of the group can comment on the strategy for this game better than I so hopefully there will be some input from people that actually know what they are doing. With the introduction of the grey city rule, it opened up a whole new strategy for stuffing peoples routes and consequently I found the tendency for analysis paralysis was the greater. Maybe it was because I don’t warm to the game that I found the downtime considerable. So block distribution was critical with the production job and urbanisation taking on greater significance. The game took nearly 165 minutes which I think is a tad too long. So who took the honours?
Steve 72, Neil 67, Richard 62, Colin 36, Garry 26
Wednesday, December 1, 2004
Final Scores (*denoting start player)
Richard 157, Steve 43, Garry 42, Colin 40, *Neil 32
Basically each player has five cottage tiles, that can upgraded to villages, and 10 worker tiles. The board consisting of hexes that produce different resources is laid out by the players at the start placing their cottages as they go. Then each player picks a number from 1 to 5 and the workers come out of the corresponding cottages and harvest resources. These resources can used for various things. Upgrading cottages, buying law cards or buying buildings that get VPs etc. And that very briefly is it. As with Settlers the placement of cottages at the start is pretty vital, even more so here as it is more difficult to recover from a bad position, as Neil found out to his cost. Each player has 3 fences that can be placed during the game to restrict a players workes egress from their cottages, this can be particularly nasty. You can pay resources or get a law card to get rid of them though.
This was a first play for Garry, Neil, Richard (I think) and myself. Steve had played a couple of times before so he ran through the rules, Richard didn’t have any wooden blocks to play with so I think he actually listened this time. Including the rules explanation the playing time was about 150mins. I think everyone except Neil, who got particularly badly stuffed in the setup, enjoyed the game.