Full complement tonight, well, apart from Garry, so not a full complement. Doh! Anyway those adventuring seafarers took to the oceans of Catan tonight.
This is an expansion for the Settlers of Catan game. Players can build shipping lanes, which are very similar to roads. Additionally, the game comes with many different water-hex-heavy variant setups. Tonights scenario involved one large island in the middle of the board with an undiscovered area either side. The game is basically the same as regular Settlers with some sailing thrown in, discovering land as you go. The game started pretty evenly, but soon Natalie had got longest road, surprise there then, and Neil had got into sailing mode. Steve and I were confined to smallish areas in which to build at the start. Richard got into the sailing lark as well and captured the longest road/shipping lane card from Natalie. Steve was quietly building away keeping a low profile. And I, well was not doing a lot really. Natalie managed to capture that longest road card back again. The robber kept on shutting Steve and Natalies mud production, who did that?
As we approached the endgame Steve suddenly became a contender, and sure enough built another settlement and announced he had the 12 points required for the win, turning over a special card for the one vital point.
Good game, I am gradually getting to like Settlers more, even though my dice rolls usually suck.
Final Scores (*denotes starting player)
Neil* 7, Richard 8, Steve 12, Colin 9, Natalie 11
Game Rating (0-10)