These were the roles we drew, Pauline was the Dispatcher, Stephen was Scientist and I was Operations Expert. We started off fairly well managing to keep the infections down, I managed to meet Stephen a yellow city to pass him a that city card to enable him to cure the yellow virus. Soon after we eradicated it altogether. Well, not too shabby. But then we got an epidemic, and few cards after another. We were so close to victory, we had cured the red and black, eradicated the yellow and on the next turn or two Stephen would be in a position to cure blue and claim victory. Unfortunately it didn't quite work out like that. The outbreaks had been steadily increasing and finally with the 4th epidemic card we were finally overwhelmed and the world succumbed to multiple outbreaks and defeat. We all enjoyed the game and found it a real challenge, hopefully we will save the world next time!
Canal Mania is a game by the Ragnar Brothers about building canals across England. I hadn't played it for years and Stephen and Pauline hadn't played at all. I ran through the rules quickly and off we went. This game could just as easily be about building railways, but there are so many railway games out there I suppose canals is different. You are, to a certain extent, restricted to what contracts turn up in Parliament as to whether you can get a viable network going. Unfortunately fortune didn't favour me this time and my pathetic attempts resulted in a fractured and very inefficient system. On the other hand Pauline and Stephen both had decent networks and were starting to move goods cubes for some good points.
As the game developed Stephen managed to get a decent lead and when the time came to transport all the goods cubes he kept it to get a very convincing win, Pauline was a close second with me trailing along dismally at the back
Stephen 128, Pauline 104, Colin 73